![]() Some beta screenshots show this feature, but were unused in the final game, even though their coding is completely functional. There are some Tiberian Sun elements left over in Red Alert 2 coding, such as fully functional tunnels. This Advance Mode also allows the player to use only one house and begin units with Veterancy and Radars freely. The Advanced mode enables INI editing for the particular map, trigger editing and more. ![]() It does not allow the creation of maps bigger than 200x200, although such maps can be found on the Internet.įinalAlert is has a user-friendly interface, allowing anyone to create simple maps. Other than being a map editor, it also has a trigger editor built in, allowing a mapper to create his own scripts to make a level more unique, such as adding light effects, ambient sounds or, in singleplayer missions, in-game "cinematics" (only the ones named the same as originals), messages, effects and so on.įinalAlert supports mods and mission disks (with the option of disabling them). Note some section can only be modified via INI editing.įinalAlert allows players to create both single player missions and multiplayer maps. ![]() It is recommended to absolutely never touch the sections Preview, PreviewPack, IsoMapPack5, OverlayPack and OverlayDataPack with Notepad unless you're absolutely sure of what you're doing and accept the risk of potentially corrupting parts of your map's preview, terrain or overlay like walls, fences, sandbags, ore/gems or train tracks if making use of the Terrain Expansion. The alternative editor would be a text editor like Notepad or Notepad , but this is not recommended unless you really know what you're doing and have access to the relevant ModEnc pages as reference for the formatting of Headers, Basic, Lighting, Map, Smudge, SpecialFlags, Tubes, Aircraft, Structures, Units, TerrainTypes, Waypoints, Triggers, Actions, Events, Tags, TeamTypes, TaskForces, Scripts and AITriggers. RAR file.Red Alert 2 (Yuri's Revenge optional) FinalAlert is the only map editor for Red Alert 2 and Yuri's Revenge, based narrowly on its Tiberian Sun equivalent, FinalSun. These maps won’t be recognized by the game. However most of the maps on this site have. Typically, Red Alert 2 is installed at one of the following locations:Ĭ:\Program Files\EA Games\Command
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